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Mahjong Master
hand structure riichi

Sankantsu

三槓子
(さんかんつ)

Definition

Three kans - a 2-han yaku where you have three quads (kan). Very rare. Four kans would be the yakuman suukantsu.

Sankantsu

Sankantsu (三槓子, さんかんつ) is a 2-han yaku where you have three kans (quads of four identical tiles) in your hand. The fourth meld can be anything (triplet or sequence), plus one pair. Sankantsu is very rare due to the difficulty of collecting four each of three different tiles. One more kan would upgrade to the yakuman suukantsu.

Detailed Explanation

Requirements

To achieve sankantsu, you must have:

  • Three kans: Any combination of ankan (concealed), minkan (open), or shouminkan (added kan)
  • Fourth meld: Can be a triplet or sequence
  • One pair: As usual

For example: 4-4-4-4 bamboo (kan), 7-7-7-7 characters (kan), South-South-South-South (kan), 5-6-7 dots (sequence), and a pair of 9-man.

Kan Types

Sankantsu accepts any kan type:

  • Ankan (concealed kan): Four identical tiles from your closed hand
  • Minkan (open kan): Calling another player’s discard to complete four tiles
  • Shouminkan (added kan): Adding a fourth tile to an existing pon

Mixing types is common—you might have two minkan and one ankan, for instance.

Strategic Implications

Kandora Bonanza: Each kan reveals one new kandora (additional dora indicator). Three kans means three extra kandora indicators, potentially adding massive han from dora. A sankantsu hand with favorable kandora can reach mangan or higher easily.

Toitoi Likely: Since sankantsu requires three sets of four identical tiles, your hand likely includes toitoi (all triplets) unless your fourth meld is a sequence.

One Step from Yakuman: If you achieve a fourth kan, sankantsu upgrades to suukantsu (yakuman). However, most rule sets limit total kans per hand to four across all players, and declaring a fifth kan triggers an abortive draw. Be aware of total kan count.

Rarity

Sankantsu is very rare because:

  • Tile requirements: You need four each of three different tiles—12 specific tiles from sets containing only four of each type
  • Opponent calls: If opponents call pon or kan on tiles you need, you cannot complete sankantsu
  • Draw luck: Self-drawing four identical tiles three times is statistically improbable

Kan Declaration Timing

Ankan safety: Declaring concealed kan doesn’t expose tiles to opponents but reveals new kandora (which might help others).

Minkan opportunity: Calling kan on discards speeds up completion but opens your hand and signals your strong triplet-based structure.

Fifth Kan Rule: If four kans total are declared across all players, a fifth kan declaration triggers an abortive draw (suukaikan). Be aware of other players’ kans.

Usage Example

Early in the hand, you draw four 3-bamboo tiles and declare ankan. Later, an opponent discards 8-characters when you hold three, so you call kan (minkan). You then draw four White dragons over several turns and declare ankan again. Your hand: 3-3-3-3 bamboo (ankan), 8-8-8-8 characters (minkan), White-White-White-White (ankan), plus any meld and pair. You score sankantsu (2 han) plus any other yaku. The three kandora indicators revealed might add significant additional han, pushing your hand into mangan or baiman territory.

Suukantsu: Four kans yakuman. Sankantsu plus one more kan.

Kan: A quad of four identical tiles. Sankantsu requires three kans.

Toitoi: All triplets yaku. Sankantsu often includes toitoi if the fourth meld is also a triplet.

Kandora: Additional dora revealed when kan is declared. Sankantsu reveals three kandora, potentially adding massive value.